I have played very little MUDs, unless you consider graphical ones like RuneScape. About the time I first played EverQuest, late 2012 or so, I played a MUD set in Middle-earth, Two Towers Mud, or T2T. When I was browsing a post at The Ancient Gaming Noob, a blog I've followed for years, I saw a reference to a game new to me, TorilMUD. Toril was immediately recognizable to me as the name of the planet the Forgotten Realms is set on, Faerun being a continent upon it.
I looked it up, found a very convoluted Wikipedia page, and learned it was still running in some form and that Brad McQuaid had played it before creating EverQuest.
I quickly set up an account, made a shield dwarf named Hemvar (this race was marked with an * meaning it is easier for new players), and chose paladin as my class. I rolled stats and then began in Scardale. There are several classes, more than present D&D offers, and Barbarian is a race.
Finding out time it said it was the month of Annaxes, which is not in the Calendar of Harptos. The "Breath of Frost" subtitle indicates it is winter though. The year is 1236, DR is not indicated. The first named NPC was Khelvos Dermenn, implying this is likely around 1370 DR. Obviously the lore is not strict to the setting, this game not being an official product and it is also considerably aged, it is older than I am.
I reccomend this Newbie Guide and this map of the starter zone. This will teach you about combat, glancing (like consider in EQ), skills, travel, quests, etc. and help with having an idea of where you are outside of just the places you can go from each area. Of course, there is a forum on the official website for more answers and to ask questions. The game also still gets updates by a figure named Shevarash.
Overall, it is low commitment if you can figure the genre out or are already familiar with it. Join up, play around. If you really want to get committed, join a raid! I will definitely log back on, as this is coming out over a year after I initially played!
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