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Showing posts with label Cormanthor. Show all posts
Showing posts with label Cormanthor. Show all posts

Saturday, November 14, 2020

Review: Moonrise Over Myth Drannor by Ed Greenwood.


There is a long history of Forgotten Realms short stories being in Dragon Magazine ever since The First Notch was featured in issue 152 way back in 1989. Most short stories from Faerûn are from the multiplicity of anthologies with the titles being “Realms of ___” such as Magic, Valor, the Elves, etc. The first short story to not be in either is one only available in the manual of the AD&D game Eye of the Beholder 3: Assault on Myth Drannor. While other stories have appeared in similar manner, all of them have been printed in later anthologies, with the exception of the story found in the Eye of the Beholder 3 manual: Moonrise Over Myth Drannor by Ed Greenwood.

If you find a copy of the game manual you will find that the introduction section of he manual is on page 27; which means the first 26 pages are our short story which I had the great pleasure of reading. Before buying the game though I had asked around if anyone else had read it, and only one person responded, Ed Greenwood himself:

    No surprise then when teacups are quickly introduced.

The story is divided into two sections or chapters; I The Day of the Drawn Sword; and II Night On The Cold Hillside. The story starts with Delmair Rallyhorn journeying to Shadowdale to speak with the sage Elminster. He encounters a band of knights, to his astonishment, are all holding teacups. He then has an odd experience leaving him dumbfounded.

We then get a good glimpse of Mourgrym Amcathra, Lord of Shadowdale as he prepares for the festivities of The Day of the Drawn Sword; the holiday is one where new men-at-arms are recruited to join the Shadowdale guard. I was somewhat familiar with Mourngrym because of his appearance in the Finder’s Stone Trilogy, but it was pleasant to get more of his personality.

Alyth is a younger girl about 10 or 11 years old that plays an interesting role --quite literally-- during the festivities. She also seems to have found the hilt of Aumry Obarskyr’s sword, and is thanked by Elminster for doing so.

Eye of the Beholder 3 game manual
where Moonrise Over Myth Drannor is found

The most time spent is still with Delmair. Eventually the magic sword Dhauzimmer is gotten and the lich Malithra Undra faced during moonrise in Myth Drannor.

The story feels random, but this is not surprising or that odd considering this is Greenwood’s Elminster playing a large role. I actually really enjoyed the ending, the story was silly but heartfelt. It was overall a Good story and it'd be nice to have more.

 As to the year of the events, my guess is 1358 DR as the most likely year it occurs. Though this seems less likely with the way Mourngrym talks about being Lord of Shadowdale; he makes it sound like he’s been in the position for at least a few years; 1358 DR is his first year in this position though.  However, the game does take place in 1358 DR, and so I'm sticking with that. Another note is that the game seems to contradict the story a little. Delmair does not have his father’s sword in the game, and also in the game he killed  the bandits who slew his father, rather than Shalrin who did in the story.

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You can track my current progress here.

Sunday, July 19, 2020

Completed Series: Lost Empires

Lost Empires is a series of four standalone novels set in the Forgotten Realms. There is no overlap with the books like there is in Sembia, these novels are truly standalone united by a common theme of some remnant of a lost or legendary locale.


I started with the first book in early March before getting to the fourth at the very end of April. I did not finish until mid July.

Forgotten Realms: Lost Empires series

The Lost Library of Cormanthyr by Mel Odom (1998) - Acceptable
Faces of Deception by Troy Denning (1998) - Bad
Star of Cursrah by Clayton Emery (1999) - Good
The Nether Scroll by Lynn Abbey (2000) - Mediocre

Overall I did enjoy Lost Empires. I have always been fascinated with history and each story has world building associated heavily with the past.

The Lost Library of Cormanthyr was fun, quick and easy. While the main character, Baylee, never has a problem (he is a typical Mary Sue) he is still enjoyable to read about. There are so many places visited, LLoC acts as a tour through the Realms of sorts. We see Cormyr, Waterdeep, Candlekeep, the Dalelands, Cormanthor, the Moonshaes and even the bottom of the ocean.

It is basically Indiana Jones in the Forgotten Realms. I may bring my party to Selarrnym someday to potentially rediscover some of what was left behind by the ancient elves.


Faces of Deception is easily the most disappointing book I have read in my quest to read every Forgotten Realms novel so far. It's not the writing, I have read a handful of books by Troy Denning and is writing is easy to digest. The story goes somewhere, but it was honestly surprising that it did. Sadly it has the biggest non-ending I've ever read. It's not a cliffhanger, it's an impenetrable wall. The characters don't progress, and the story is left dangling with no wrap up. It was so interesting at times, the traveling and countries of the Far East of Faerûn. Promising, but fails.


Star of Cursrah is the shining point of Lost Empires. It is a dual story, something I have never actually read before. The are a group of three friends in 1369 DR and another three in -6048 DR. The one in the past tells the fate of the ancient desert city while the group of friends rediscover it's location and story. Don't be deceived by the cover, it doesn't depict anything from the story really. The biggest fault in the story are the characters themselves, they are all unintelligent, with one exception. This is not too surprising as they are all kids, but it is a little annoying at times. Overall it is a fun tromp.


The Nether Scroll took my three months to finish. For those looking for a story driven Forgotten Realms novel, this is it. The only problem is that the plot suffers. Oddly Forgotten Realms novels are almost always about 300 pages long. If this story had been longer I feel it would have been way better. It took me until about page 120 for me to feel invested in the story, and it's never taken me that long for such a short book. 

It is somewhat redeemed by the interesting character dynamics including a young man with bad habits, a tough wizard, a nicely dressed goblin, and a fierce warrior woman. The ending was also a nice, not-cliffhanger.


The verdict for Lost Empires is you should read what sounds interesting to you since it is such a diverse set of books. Hopefully my review helps those interested in more than Drizzt and Erevis Cale find something for them. Overall I would say Lose Empires is Acceptable. Feel free to leave me your comments and questions.
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You can track my current progress here.

Thursday, April 9, 2020

Completed Series: Sembia: Gateway to the Realms

Sembia: Gateway to the Realms is a large series, and the largest to date that I've read. There are seven books, including an anthology and then six novels written by five different authors. Each novel focuses on a different character, though they all deal with House Uskevren; either members of the family or house servants. While technically being standalone novels (and they even jump around a little) I would recommend reading them in order. Each book is exciting in its own right, and Sembia is a highly enjoyable series, a hallmark of the Forgotten Realms.

I started the series in early March with the second book, and in the middle of the month I went and read the rest in order, finishing in early April.


These are the reprints done a couple years after the initial releases.

The Halls of Stormweather by various authors and edited by Philip Athans (2000) - Acceptable
Shadow's Witness by Paul S. Kemp (2000) - Exceptional
The Shattered Mask by Richard Lee Byers (2001) - Acceptable
Black Wolf by Dave Gross (2001) - Good
Heirs of Prophecy by Lisa Smedman (2002) - Exceptional
Sands of the Soul by Voronica Whitney-Robinson (2002) - Mediocre
Lord of Stormweather by Dave Gross (2003) - Exceptional


Sembia: Gateway to the Realms is apparently what WotC wanted as an introduction to those interested in the Forgotten Realms. From the blurb on the back of the first book reads: “This anthology of seven stories introduces not just one realm of good and evil, not just one family of troubled heroes, but the whole of the remarkable Forgotten Realms world. Their adventure, and yours, begins here.” Each of these stories acts essentially as a prologue to the succeeding six novels. Each story also has really good foreshadowing for things revealed in the following stories. 

The vast majority of the stories spend most of their time in Selgaunt, a port city in Sembia, but we do get to see the Yhaunn, Ordulin, the Arch Wood, and places outside of Sembia like the Dalelands, Cormanthyr, and even far off Calimshan, and other planes.

Now, let's start at the top.

The Halls of Stormweather  is an anthology, one of eighteen in the Forgotten Realms, and the first I have read. I have only ever read one other anthology before, and I'm still a fan of more fleshed-out novels. There are eight stories in the particular anthology, so lets go over them in order.

The Patriarch: The Burning Chalice by Ed Greenwood 
This story is about Thamalon Uskevren, the Lord of Stormweather Towers. It Goes back in time to explain how Thamalon inherited his families leadership, seeing as he is not the oldest son of his father. The story starts in a scene where a pretender is trying to say he is Perivel, Thamalon’s older brother. The story jumps around quite a bit from the present situation to flashbacks of Thamalon's youth. The story ended differently than I expected, but nonetheless satisfying and the story makes a lot more sense after a few of the books are under your belt. 

The Matriarch: Song of Chaos by Richard Lee Byers.
The second story in the anthology is about Shamur Uskevren, the Lady of Stormweather Towers. This story also jumps around a lot but for different reasons. With her daughter, Tazi, Shamur is trapped in a theater hall with a foul opera causing all sorts of chaos to erupt around the place. Part of this magic initially causes Shamur to be spat back in time a few minutes. Odd, disturbingly freakish events happen as the magic of the Hellish opera progresses. For the sake of the potential reader, I will say I didn't immediately remember a gorgon is a bull in D&D and not the traditional mythic creature, though it can still petrify(but not with its sight). The jumping also has Shamur reliving pivotal moments of his past (and the future?), which are fun to read and digest.

The Heir: Night School by Clayton Emery
About Tamlin Uskevren and a secret business deal his father has sent him on. Tamlin is incompetent and it is quite amusing as he blunders along, though the story is not that interesting besides.

The Daughter: The Price by Voronica Whitney-Robinson 
About Thazienne “Tazi” Uskevren. She lives a double life as a pampered noble with suitors at her heel, and a more hushed and cloaked life at night. Tazi reveals herself to be quite young and naïve. I felt this was not the last we’d see of these characters at the end.

The Second Son: Thirty Days by Dave Gross about Talbot Uskevren. An awry hunting trip sets young Tal on a ride he hardly expected to experience. That's about it, don't want to spoil it. I will say that Mistress Quickly (noted on of page 226) is oddly similar to the Wife of  Bathgap by having a gap in her teeth and five husbands. To this point in the anthology I found Talbot the most likable from such a short story.

The Butler: Resurrection by Paul S. Kemp
Introduction to the much loved Erevis Cale, Butler to the Uskevrens and trained killer and rogue. He finds himself in a pickle of loyalty; protecting the Uskevren’s and keeping the ruse of spying on them is about to get a lot tougher, and bloodier. Great intro to a favorite Realms character.

The Maid: Skin Deep by Lisa Smedman
About Larajin. The story is about discovery as Larajin finds out more about herself. Lots of revelations here, and they were satisfactorily foreshadowed. Though not my favorite character form the Anthology she really grew on me during the novels focused on her.

Shadow's Witness is the second book in the Sembia series and is actually the first book I read. It takes place during the month of Hammer, The Year of the Unstrung Harp (1371 DR) for any interested in the timeline.
At times it was quite Disturbing, dark and awesome. Quick faith seemed a little quick but not too unrealistic, though we were only told he was godless not shown it. Jak makes a great companion. The demons make really disturbing foes. Cale’s thirst for vengeance and justice is what propels the fast flowing progression of Shadow’s Witness. Kemp does a fantastic job of showing a man not particularly proud of his younger self and his dark past, which reminds me a bit of Dalinar Kholin from the Stormlight Archive.

The Shattered Mask Takes place in late Hammer, The Year of Wild Magic (1372DR), a whole year after the previous book. This book focuses on Shamur Uskevren. Byers utilizes lots and lots of uncommon vocabulary in place of standard words, every couple of pages even. Words like palfrey and destrier, passé, tercet, mufti, ambuscade, egress, timorous, fracas, attenuate, taverner, scrofulous, venery, lickerish, somnolent, clangor, staid and so on. It’s a little excessive, I had to stop often and my vocabulary is rather decent to begin with. 
It feels very much like a Realms novels, overflowing with characters, are often scene to character death; swifly and mercilessly so. The main characters seem a little overpowered and lucky. While focus is on Shamur, a multitude of POV are present.
Exciting, with a pleasant conclusion.


Black Wolf by Dave Gross focuses on Talbot Uskevren. It starts in Hammer 1371, ends Mirtul 1371. Very dark and nocturnally focused; I would have loved it as a teenager. Werewolves and aquatic vampires (apparently a thing) abound. An important notes is that there are two main characters, Darrow and Tal. Darrow is the sad and pitiful counterpart to Tal's relatively good fortune. I really enjoyed Darrow as a character, and I found Gross to be a good worldbuilder and storyteller.

Heirs of Prophecy by Lisa Smedman is set in1372 DR.
As Larajin strives to understand the elven part of her, we gain a plethora of insights on elven culture, especially that of the Forest Elves of the Tangled Trees. At this point this book was Easily the biggest tale and the one that spends the most time outside of Selgaunt, and the only one going outside of Sembia. I’m a little partial to the story because it prominently involves twins. To creatures I appreciate appear too, a tressym which is a winged cat, and an avariel which is a rare, winged elf 
It’s main hindrances are length, I felt it could have been considerably longer. The second is how everything goes almost always perfectly for Larajin’s. She tries and succeeds even though she’s never done the things before, it turns in her favor.
The villain of Drakkar is well done though I think he could get more spotlight, though he is present in the last book of the series, he is not present enough.
I would love to see a sequel of this, I think Larajin and her brothers would make a great adventuring party

Sands of the Soul by Voronica Whitney-Robinson takes place in Marpenoth 1372 DR
Thazienne goes on a quest, and how the previous entry travelled out of Sembia to the lands just north, here the adventures goes far to the south and west to the desert kingdom of Calimshan. In Calimpprt about 15 years after the Companions of the Hall. Most of this time is spent underground in the Muzad, which is kind of one of the upper layers of the Underdark ,sort of like Downshadow for Waterdeep.
The first chapter is homage to Jak’s escapade at the start of Shadow’s Witness and I appreciated it. I will complain about the strong crude innuendo present near the start. I found it more unsettling than funny. Also the characters' incompetence for the obvious and competence for unobvious is laughable. Not what I was expecting from Tazi, who otherwise seems extremely capable. This book actually slowed by reading so exponetially, it was not all that fun like I hoped it would be.

Lord of Stormweather by Dave Gross (and for some reason not Clayton Emery, who wrote Tamlin’s story •The Heir” in THoS). It takes place in Alturiak 1373 DR which is the Year of Rogue Dragons. I laughed out loud at Tamlin’s beginning parts a handful of times. The story grows more serious and we have POV's from Erevis, Thamalon, Tamlin, and Chaney Foxmantle. The story is super fun and a great conclusion and sequel to the dull sixth book. The characters showcased are phenemonal and Gross really shows how good an author he is. Radu Malveen, from Black Wolf,  is a more interesting and compelling assassin than Artemis Entreri. Feel free to debate that though, I am only on Siege of Darkness.

Overall, I really enjoyed Sembia: Gateway to the Realms, and I'm glad an acquaintance recommended it to me. Though there are many authors involved in the series, the batch really is a cohesive whole and I would recommend reading all of the books and in order, though it is not necessary. I hope some other novels take place in the nation of Sembia, for I certainly am not done exploring it. Sembia: Gateway to the Realms is Good. The books ebb and flow in quality, but overall keep a positive position in my mind.


“Long live the Lord of Stormweather!”
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You can track my current progress here.