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Monday, July 15, 2024

Little Realms Things - My Wife’s Phone Case

 This is a new series of short posts I came up with some months ago. Essentially I look at items around my house that are nice pieces of the Forgotten Realms. First up is a phone case. I purchased this from Redbubble for a work phone. When I quit that job back in December my wife had the same type of phone but her case had recently broken. Lo and behold she started using this neat case. It shows a map of Faerun particularly the Heartlands and Inner Sea and further south.



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You can track my current progress here.

Monday, June 24, 2024

Review: Realms of the Underdark

Realms of the Underdark, edited by J. Robert King, is a 1996 Forgotten Realms anthology. It is about the same size as other Realms anthologies but with fewer and longer stories. There are only five proper ones. If you would prefer to listen/watch this review, do so here.


We start with a publishing house in Waterdeep, a compliment to the real-life TSR called Tym Waterdeep Limited, or TWL that published Cormyr: A Novel in the Realms, apparently, the in-universe author being Greenwood Grubb. Volo’s guides are published by them too. It’s pretty interesting and very fun. Very much Realms quirky, as the owner is named Justin Tym. Brian Thomsen wrote this segment and it is set in 1367 DR. 


The first story is by Mark Anthony who gives a Drizzt story. "The Fires of Narbondel" was a test to see if he could write a novel in the series. He did write one after this but it was never published. This more specifically follows Zaknafein as Drizzt is a child, so would fit as an interlude for those reading Homeland


Zak is the weapon master of House Do’Urden and Drizzt’s father and trainer, though Drizzt is too young to begin training at this point. Zak is essentially equivalent in skill with the blade to Drizzt, and he also has more of a conscious than the Lolth worshippers of Menzoberranzan (I won’t generalize all drow as so evil). Narbondel is essentially the sorcerous clock of the city, being in the Underdark this helps the inhabitants of the city know what time it is. 


The affairs turn to Malice as she wishes to go from 9th to 8th house of the city to gain a seat on the council. They use the Festival of the Founding as a ploy, to celebrate the 5000 years of the city’s existence. Malice specifically wants Lolth, who visits in disguise to the city, to grace her house. Drizzt is a child at this point and becomes embroiled in the search for the dagger of Menzoberra, the weapon of the supposed founder of the city. A yochlol has told Malice of this weapon-artifact. 


The whole story of evil is as cartoony as Salvatore’s writing of the drow. The addition of Jalingfang, the Spider Mage, was nice. It also doesn’t suffer from too much action or juvenile philosophy. I think fans of Drizzt should enjoy it, and those that are not fans may not enjoy it but may want to try it out to see. 


The second is "A Slow Day in Skullport" by Ed Greenwood. I’ve previously read this is The Best of the Realms II. It is a nice change of pace since drow are not key here.


Durnan (a thinking man’s Conan), and Mirt (John Falstaff and Glencannon mixed) are the stars of this show, both being Lords of Waterdeep. The story is in Skullport, a city beneath Waterdeep, in 1358 DR, during the same time as Spellfire. It is a romp, very Leiberian sword and sorcery in feel; if you see Waterdeep as Lankhmar and a beholder as an eldritch sorcerous evil. Asper, Mirt’s wife who is somewhat rare in his stories, makes an appearance. Halaster, Elminster and ilithids, oh my!


Story three is "Rite of Blood" by Elaine Cunningham. I had grown used to her short stories of Danilo and Arilyn so was surprised when Liriel Baenre was the star. This is the protagonist of the Starlight and Shadows Trilogy that I’ve been meaning to read forever because I think Cunningham will do the drow better than Salvatore. And I wasn’t disappointed, while largely evil still, I found Cunningham does a good job making the drow feel less like cartoons than Salvatore, same with Anthony’s story above. 


Xandra Shobilar is going to get a target for Liriel’s Blooding, a coming-of-age ritual where she is to track and kill an intelligent, sapient creature. The target is a Red Wizard of Thay, one of the school of necromancy. This is an overly cunning and knowledgeable prey for the prodigy wizard, Liriel. That’s because Xandra wants him to be an opponent that will kill the young drow she is jealous of. 


Liriel has golden eyes, just as Drizzt has lavender compared to the normal red of drow. She is the daughter of  Gromph, of all people. She seems more in line with the wiles of most drow than Drizzt but this is also a rather young drow and I’ll have to read to see how her character changes. 


Story four, Roger E. Moore’s "Sea of Ghosts" follows a deep gnome and a derro, once slaves of the drow, who return to destroy an egg they were once forced to bury. It is set beneath The Eastern Shaar, which is the first time I’ve read fiction there, so that was appreciated. As was the little-known dwarf settlement, Raurogh’s Hall.


Wykar is the gnome and Geppo is the derro. The latter is more tame than normal, he doesn’t act in great violence and he doesn’t lie. It’s a nice outsider derro take, and the first I’ve read of them since Venom in Her Veins


As is not surprising with a sea setting in the Underdark, kua toa are antagonists. I was not super interested in this one at first, but the magic rings and interesting quest and companions piqued my curiosity. It has a rather disturbing and touching ending.


Story five is "Volo Does Menzo" by Brian M. Thomsen. At the time of this release, he was managing editor of fiction at TSR, and since the last piece in the work is a fictional afterword just like the foreword at the publishing house of TWL, Thomsen does 3 of the 7 sections within!


This final story is about Volothamp Geddarm and a tavern master from Skullport, Woodehous. This ties into the foreword and afterword, and also into Once Around the Realms, a story of Volo traveling all around Faerun written (unfortunately) by Thomsen. Specifically, it is a trip to Menzoberranzan for Volo’s Guide to the Underdark. Of course, this journey is made as slaves. 


The story is fun and short. There is a reference to Morpheus which felt out of place, and some exceptionally dumb drow. The “long-winded piece of fiction” comment made me chuckle, though.


"Back at the Publishing House". Justin Tym and TWL return. They weren’t used over much. Tym has a similar role in Realms of Magic and is referenced in Realms of Mystery, Realms of the Arcane and The Mage in the Iron Mask


Also there is no R. A Salvatore in the collection, which is surprising since he’s the poster boy of the Underdark. I’m glad he wasn’t , and you still get Drizzt I think fans of the series will enjoy. 


Too focused on Menzoberranzan and Skullport but fun overall. It's an acceptable anthology.

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You can track my current progress here.

Monday, May 13, 2024

Intermission: Shelves Together

 I have just moved and am not quite settled enough for more reviews, those shall follow shortly. I’m the meantime I wanted to share two things.

The first is the bookcase with my Forgotten Realms novels. As you can see, they are stuffed together! The top shelf even has 3 faces. This is the first time they’ve been in one case, rather than spread throughout the rest of my books, since I lived in Colorado. 


The second thing are my ttrpg books! I had some on a shelf until December 2021, but the last time all were on a shelf was May 2020. I made a small video of this one if you care to watch!

Amarast!

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You can track my current progress here.

Monday, April 15, 2024

Milestones Galore: 100 Books Read!

 On Saturday, April 13, I finished Pool of Radiance by James M. Ward and Jane Cooper Hong. This was the 11th novel-collection set in the Forgotten Realms that I’ve finished this year. This means two things.

The first is that I have now matched the number I read last year, and it’s only the middle of April! Admittedly, I read less than desired last year, but this is a good start to a better number this year.

Secondly, this was the 100th fiction book I’ve finished! From 2017 when I first read Brimstone Angels to 2020 to when I started this blog, this feels like a good milestone. This also means I’m about 1/3 through my goal to read all the fiction set in the Realms!

It’s been a great journey full of adventure. Thank you, everyone who has stopped by and been along for the ride. From beyond the Sea of Swords to lands far in every direction, I’ve experienced magic, deadly perils, and great friendships. Thanks to Ed Greenwood and all the writers and editors that made it happen. I hope the Realms continues to be a joy for me for years to come. 

Amarast!

Monday, April 1, 2024

D&D Honor Among Thieves - One Year Later

 March 31st, 2023 saw the official release of the film Dungeons and Dragons: Honor Among Thieves. At the time of watching it a couple days before it was released generally, I enjoyed it but was nit-picky on a few points. Those points stand, except the Elminster/Simon thing with the Helm of Disjunction. What has become obvious over the last year is how much I have enjoyed the film.

There are new places that fit well in the Realms, like Revel's End or Korinn's Keep. Something like the High Sun Games arena smack in the middle of Neverwinter is a bit silly, this can be overlooked for the sheer amount of joy the film brings. It really evokes the tabletop experience, being both chaotic and enchanting. Plus there are nice details, like the Spear of Aoth Fezim being mentioned, Fezim being the star of the Haunted Lands Trilogy, and the Brotherhood of the Griffon series, both by Richar Lee Byers. Also the use of Thorass script, which I will be exploring later.

You can tell fans of the Realms made the film. Even though Ed Greenwood didn't make a cameo like Stan Lee the film has been watched more than a dozen times in my house and I look forward to watching it more.



Monday, March 11, 2024

Review: Bound for Ruin by Jaleigh Johnson

 For some reason the new novel has an insanely long title Dungeons & Dragons: The Fallbacks: Bound for Ruin. This first part is of course the IP, where traditionally Forgotten Realms would have gone. The Fallbacks is the series name, and hopefully we do get sequels. These suggests a shift in Forgotten Realms fiction, one that feels more like game fiction rather than fantasy fiction that also happened to be for a game. Bound for Ruin is the actual title and how I will refer to it.

Following up the movie-tie-ins released last year, this is the first Forgotten Realms novel besides that is not Drizzt since the novel line was discontinued in 2016. It is the first not attached to other media, and maybe a sign the much beloved novel line will see revival. That remains to be seen as one or three novels hardly counts, and neither does the eternal [mediocre] Legend of Drizzt.

Can this band of mismatched misfits stay together in the face of danger? Or are they bound for ruin?

Released on 5 March 2024 readers will find themselves with a novel more along the lines of the movie tie-ins, as stated above, it is very obviously game fiction. I generally enjoy how I can ignore that in older FR stories, but utilize pieces in my games however I like. This is almost certainly not Johnson's call but whoever is in charge of the novel. So, it smacks of emasculated 5e lore, set on the Sword Coast, a cute pet version of an aberration and so forth,

Though cheesy it's not bad (and hopefully leads new releases of novels I so love). The length is wonderful, and I'm glad the novel is not bloated like much fantasy is these days. The characters are many, certainly going for a party like around the gaming table. I've read a few that feel similar to this but not so much like equivalents to a paper stat block. But we have Tess, labeled so much on the nose as "The Rogue"; Anson "the Fighter"; Cazrin "the Wizard"; Baldric "the Cleric" (his getting spells from multiple gods seems alright since everyone in the Realms worships each deity, but it also feels very wrong as that's not how patronage or priesthoods work and it makes deity look for dumb in a very modern, obnoxious, ignoring alignment way); Lark "the Bard"; and the oytugh is fine though awfully silly (and ironic since in my current campaign the party just slayed one). The "party" even has no name as "they haven't agreed on one yet". Sounds like tabletop shenanigans but does set up some room for some good identity forming. While something like Fafhrd and the Gray Mouser was silly like much D&D devolves into, it didn't feel like parody.

The plot is about getting a job to become famous and rich. The party finds disaster instead. This starts in a ruined Oghma temple, I was very happy the patron deity was named immediately. I appreciate the in medias res start, it is interesting from the start, though it starts in the Sword Coast (surprise surprise, WotC forgot other parts of the Realms exist). 

We see mind flayers, a lich, shambling mounds, rust monsters, and things more extraordinary; mentions of Selune and Oghma, Tyr and Kelemvor; Baldur’s Gate and Waterdeep, plus mentioning of other places along the Sword Coast or in the Sea of Swords; the Zhentarim are a main antagonistic force. I particularly enjoyed the mention of Marsember and Valindra Shadowmantle! Volo, monks of Candlekeep, Beregost, and more to be happy with here.

The characters aren’t all the best of buds, considering this is their first gig together. Anson and Tess were friends beforehand, but otherwise, they had to build the party, this is shown in some flashbacks and the obvious result will be The Fallbacks. There are some characters that are non-binary-gendered.

Having Tessalynde be overweight is a nice change of pace on representation but you don't see it much in fantasy for similar reasons you didn't lots of overweight people in the classic or medieval periods, or even up until a handful of decades ago, there weren't many. Maybe Faerun has heavily processed foods and an exceptionally sedentary lifestyles? It's a little bit jarring since she's an elf, too, but she actually seems the most athletic of the group.

So beyond the parody this feels like, Johnson does a good job. I do worry that every future installment will be drivelous in this satirical fashion. I want stories that feel part of a world, not some fictionalization of a game. You could always peak beyond the pages to the rulebook or dice in some novels but most were obscured and felt like a real world: again this feels like a parody of that. I think this is more excusable as it’s really a young adult novel. If you like family getting involved in things they shouldn’t, or questioning your place with friends, or terrible monsters made cute then you’ll probably like this. But the parody works better in the film, probably not at some objective standard but because what the novels were before. Those new to the novels likely won’t mind.

But for all my complaints I support this novel. I'm glad we have another Forgotten Realms novel. I'm glad it's Jaleigh Johnson who wrote novels before the line was axed and so knows the Realms. If this is all we get I would be a little disappointed in the style but I would take it over nothing, or what is even worse, just Drizzt. Maybe they’ll even try to capitalize on Baldur’s Gate 3's success. 

I should point out my criticisms are for WotC rather than the quality of the novel, this is actually a fun novel and Johnson should be commended for a job well done and doubly for keeping the novel line for the Forgotten Realms alive! 

Honestly the cheeky reference to Alias of Westgate in chapter ten was golden and that alone is worth a Good rating. Alone those lines are the songs the bard actually sings. I appreciate this over “they sang a song”.

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You can track my current progress here.

Monday, March 4, 2024

Review: Realms of Valor

Realms of Valor is the first of the Forgotten Realms anthologies, edited by James Lowder and released in 1993. Each story has an accompanying piece of artwork. This is decently common but was certainly a nice touch. These pieces are done by Ned Dameron; Clyde Caldwell did the cover. I've previously reviewed Realms of the Deep, Realms of War, The Halls of Stormweather, and The Best of the Realms II. If you would rather watch or listen to this review, click here.


“The Lord of Lowhill” by Douglas Niles

Pawldo A halfling exits his home in a hill, like a hobbit hole. This is on the Moonshaes, Niles stomping ground for his Moonshae and Druidhome novels. Our Tolkien-esque hero braves the Palace of Skulls. Pawldo is an aging halfling, grey of hair and Lord Mayor of Corwell. He contemplates his duties and a gift he can give to the king and queen in token of their friendship and the couple's anniversary. This is tied to the Moonshae Trilogy and by certain roles certain characters have it is likely best to read after those books. In fact, it released a month before the last of the Druidhome trilogy, The Druid Queen. It may be best read in publication order but I have yet to read Niles' novels.


The story itself involves an item found in the Llyrath Forest, where the Castle of Skulls only appears once in a generation around the Summer Solstice. This reminded me of a Fane in a forest lake in the Erevis Cale books, and it’s a fun trope. There is a dark character here, Ketheryll. Pawldo also has a companion, Stefanik, and there is also a wolf companion. There is good Tolkien-esque changing of legend too, as this Palace has a few accounts of its origin. 


“Elminster at the Magefair” by Ed Greenwood is a classic. We start with Storm Silverhand who is traveling with the physically unimpressive Elminster. They have been traveling by horse for some time, the two enjoying each other’s company rather than using spellcraft to teleport. They go to a magefair, an auspicious event that is exactly what it sounds like. This epigraph that introduces the story tells us what to expect: “What’s more dangerous than a mage out to rule the entire world? Why, a mage at play, of course…” - The Simbul.


The duo meet an arrogant mage on the road, he is sentinel to the fair and cries a challenge to Elminster. The exciting yarn only goes more into a silly romp, the campiness and immolation Greenwood is known for and does well. Storm is mostly a bystander since she is not a mage herself. Elminster enjoys the journey more than Storm, and we get her irony wryly. You can imagine how dangerous, but full of wonders, such an event is. Elminster desires a key and this gives the story nice twists.


“One Last Drink” by Christie Golden is another classic. Taking place in Mistledale in 892 DR, this an early story of Jander Sunstar from Vampire of the Mist. About 300 years after the start of his undead and life and 200 before his time in Barovia. Our vampire sun elf waits in the town for his sire, Cassiar. With his friend, fellow elf Rhynn Oriandis, a Rider of Mistledale, he is worried that his master will force him to drink blood from innocents. He uses the opportunity of somewhat powerful patrons in the Black Boar Inn to rid himself of the man who turned him into a creature of the night. 


This is a tale of darkness and hierarchy and curses and friendship. I’ve always liked vampires and particularly the trope of a vampire who is saddened by his or her state as one. Jander is a good exemplum because he is a Sun elf and also worshipped Lathander, the Morninglord, before his vampire days. 


“The Bargain” by Elaine Cunningham is a tale of Arilyn Moonblade and Danilo Thann. The latter is a young Waterdhavian noble and the former is a half elf. Both are Harpers at this time. Arilyn is also an assassin and Danilo a mage, albeit a poor one. Their relationship is fun, and you can explore it in Cunningham’s Songs & Swords novels. I have yet to read them but I have heard nothing but high praise. I have read the short stories “Redemption” and “The Great Hunt” starring them. Apparently, it takes place a few months prior to the novel Elfsong, the second of the series.


It takes place in Tethyr as the duo are sent to warn Pasha Balik, a warlord vying for the throne, of a plot on his life. It turns out that there is a lesson for a youth within the pages. 


“Patronage” by David Cook is told in first person, which is a nice change of pace. Master Koja is our narrator and he is told by his secretary that Duke Piniago’s dinner is tonight. He is a lama, a well-known historian. They are in Procampur sometime after the Tuigan horde was stopped. Such events tie into the Horselords novel also written by Cook. 


This story is a bit slower as you can guess when our main character is surrounded by parchment and ink. It’s a cozy one. 


“A Virtue by Reflection” by Scott Ciencin is set in Arabel and follows Myrmeen Lhal like Ciencin’s novel The Night Parade. It starts with a mugging of a merchant on the streets, setting up a dark tone. 


Myrmeen is the ruler of Arabel, a city in northeastern Cormyr. She is expecting a delegation but has to deal with a murder anyway. This story involves the Cat Lord, not Gord nor the one from the comics. 


“King’s Tear” by Mark Anthony starts with a necromancer in the southern portion of the Sunset Mountains. This necromancer, Kelshara, shows herself to be cruel and we then learn what a King’s Tear is: a jewel said to be solidified tears of ancient kings and they supposedly reveal what those kings loved most. Kilshara wants the Tome of Midnight and hopes to find it within the Tears. 


Tyveris is a handyman at Everard Abbey, which gives patronage to Oghma and is named for the ancient Farseer king. Tyveris was originally a slave and then a warrior in Iriaebor. He has recently learned to read and taken up a more peaceful life. Still, he is an outsider and many at the abbey worry he will give in to rage at some point. 


We get a story about necessity, violence, and truth. It’s a nice tale about finding home and overcoming vices. 


“The Family Business” by James Lowder. This is the story of young Artus Cimber, who appears in Lowder’s Ring of Winter novel. Artus is with his father Shadowhawk who is teaching his son to be a highwayman. This is in Cormyr and Azoun may come into play. It’s a very interesting story of trying to please your father. 


This has a tiny amount of politicking but is largely a story of running from assassins and defining a young man’s future.


“Grandfather’s Toys” by Jean Rabe starts with a druid, Galvin, and involves characters from Rabe’s Red Magic novel. Galvin is asked to search an old tower for a little girl. He finds it more challenging and dangerous than he had presumed. 


This is a tale of shape-shifting, saving a child, and parlousness in so doing.


“The Curse of Tegea” by Troy Denning is a very exciting tale as it is about cleric of Mystra, Adon. This is the same character from the Avatar Saga, the only one of the party not to attain godhood. This tale is mentioned in the last Avatar novel, but it’s nice to actually read it. Adon, once a follower of Sune is now high in the clergy of the Church of the Lady of Mysteries. He is joined by young acolyte Corene. 


The village of Tegea is suffering from a curse. This is on the edge of Cormyr, in the Stormhorn Mountains on the coast of the Dragonmere, though Denning mistakenly says it’s in the Dragonjaw Mountains. 


This is fun story dealing with church business. The curse is from an overbearing Duke and affects those that displease him. This magic of his seems to overpower that of Mystra, the goddess of magic herself. 


“Dark Mirror” by R. A. Salvatore is the final story and is of course a Drizzt story. After the retaking of Mithral Hall in Streams of Silver, Drizzt has been invited to Silverymoon. It seems to be near the ending of The Halfling’s Gem. On his way he encounters an odd situation between goblins and humans from Pengallen. 


It is told in first person from Drizzt’s perspective. Rico and Nojheim are interesting characters, and good foils. This experience definitely seems to have stayed with Drizzt as it reminds me of some mercy he wanted to give to goblins in Sea of Swords. It is okay as a story.


This story also appears in The Collected Stories collection for the Legend of Drizzt.


Afterword by Jeff Grubb. I read this piece when I acquired the book a couple years ago. It was here that Grubb mentions “One Comes, Unheralded, to Zirta”, the first Forgotten Realms story. While it was lost at the time it must have been later found, a decade later it appeared in The Best of the Realms II: The Stories of Ed Greenwood. It’s a worthwhile read but in the back rather than being a foreword for those who don’t care. 


Overall I very much enjoyed the anthology. It has some great stories but these are accompanied by more mediocre fair. It is a Good one, either the whole thing or whatever individual tales pique your interest.

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You can track my current progress here.

Monday, February 26, 2024

Review: Baldur's Gate by Philip Athans

 Not the only novel to align with a video game, this one has a rather poor reception compared to the likes of Azure Bonds. Released half a year after the game of the same name, Baldur's Gate by Philip Athans follows the adventures of Abdel Adrian.

Released in 1999 the story echoes the game, set in 1368 DR. Abdel is a sellsword as the story starts, he is with his father as they are ambushed by other sellswords, ones he recognizes. Gorion receives a fatal wound but Abdel continues to the Friendly Arm Inn on the road between Beregost and Baldur's Gate. They came from the direction of Candlekeep and were set to meet Jaheira and Khalid at the inn.

In the game, Sarevok Anchev slays Gorion personally, so that is the first change. Sarevok is a Bhaalspawn from Ordulin, Sembia. He is with his lover, Tamoko when we meet him. He is trying to kill his brother and to cause war between Baldur's Gate and Amn. Abdel opposes this.

Abdel himself was raised by a monk, a former Harper, after his mother died in a raid executed by the Harpers. He has venerated Torm over the other gods but has certain murderous tendencies. After finding a note from his father referring to the Avatar Crisis, he gains the companions of the halfling Montaron and the human Xzar. They seem tied up with Nashkel, Sarevok, and the Zhentarim.

Overall, the book incorporates Forgotten Realms lore well, we even get Iron Throne and Pacys the Bard mentioned (from the Threat from the Sea Trilogy). There are ghouls and doppelgängers, kobolds and spiders. There is a plethora of action, and it is a bit tedious (akin to a Drizzt novel). Bhaal is also a god that gets much attention, his emblem graces the cover after all. Another character I liked was Yeslick of clan Orothiar, dwarves from Cloak Wood in Sembia. Elfsong Tavern also makes an appearance. 

One of the silliest scenes I've ever read in a Realms novel is present as well. This is around the time the novels seem to be a bit more openly sexual and featuring nudity. A certain scene with Jaheira and a spider made me laugh it was so absurd. Also, the story has a terminal climax, simply reaching its peak and finishing without a denouement. Overall, it is an Acceptable novel. It is very short.

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You can track my current progress here.

Monday, February 12, 2024

Review: King Pinch by David "Zeb" Cook

 No one is beyond gold’s reach.

King Pinch a 1995 novel and is the first book in The Nobles, a series of books focusing on a noble from various locations around the Realms. It's not a true series, just like Lost Empires, and I read the fifth book first, The Simbul's Gift. This one is by David Cook, known more for his game material rather than fiction. 


Ankhapur is on the Lake of Steam and at the mouth of the Thornwash River. This is the home of Pinch, whose guardian is the late Manferic III who once ruled the city. The year is 1366 DR. 




The prologue introduces a funeral precession for a person of great import, the king has died. Pinch, whose true name is Janol Famisso is a potential heir. At the start of the story though he is a thief and crime lord working in Elturel. His partner is the halfling Sprite Heels. 


I really dig the Gord the Rogue and Lankhmar vibes. It’s also a sort of rags to riches but really dishonest to honest, or maybe not, depending on how you view kingship it could be the opposite. 


We get to see Hellriders; a temple of Lathander; military excursions, a good amount of deities mentioned like Cyric, Mask, Kelemvor, Loviator; halflings have furred feet; there is much politicking; scary dwarves; a lich, and more. 


A little darker than many of the FR novels I’ve read, not in much in tone as Erevis Cale, but the battles and aftermath are sometimes rather grim and the thief being the main character has its perks. 


The basic plot is interesting enough but some interesting fantastic (as in fantasy) twists make it more exciting. Much is not as it seems.


Cleedis and Lissa are some side characters of import. The first is an old soldier loyal to the old king. The latter is a priestess of Lathander sent from Elturel to recover the stolen items from the temple there. Of course, the most fleshed-out character is Pinch. 


Overall it is a Good read for Realms' fans. Pinch only appeared in one other fiction piece, the short story “Gallow’s Day” in the Realms of Infamy anthology. 


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You can track my current progress here.