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Monday, April 24, 2023

Completed Series: Shandril’s Saga by Ed Greenwood

 Shandril's Saga marked Ed Greenwood's first fiction foray into the Realms after its acquisition by TSR in 1986. He had previously created the Realms, bringing it to life in short stories. This time, he would bring you a young girl filled with dissatisfaction with her mundane life and wanderlust for adventure. Greenwood will turn what sounds typical on its head for a memorable series that lasted for more than a decade.

Second editions of books 1 and 2, with first editions of books 2 and 3.

Spellfire (1987) - Good

Crown of Fire (1994) - Exceptional

Hand of Fire (2002) - Mediocre

“The Company of the Bright Spear numbered six. The tall leader, Burlane, bore the enchanted Bright Spear. With him rode a younger swordsman, the fierce Ferostil. Delg, the dwarf, was also a warrior. His constant companion was the merry bard Rymel, brightest of them all. The wizard, Thail, deferred to his younger, louder companions. Last and least was the thief, one Shandril, a bright-eyed, soft-spoken waif in ill-fitting breeches and a much-patched tunic.”


Spellfire is the first book of Shandril’s Saga and Ed Greenwood’s first published novel in the Forgotten Realms. There are apparently two versions, the one with old logo and the one with the new. The new has some material cut for original publication added back in so some things make more sense, the audiobook follows this newer version, and it is the one I read.

the classic first edition of Spellfire


Shandril is a scullery maid at the roadside Rising Moon inn outside of Highmoon, the capital of Deepingsale. She is an orphan working for the slovenly, gourmand chef, Korvan and the owner and ex-adventurer, Gorstag.


She dreams of getting away from mundane servitude at the inn, and maybe enjoying the freedom of adventuring. At the beginning, The Company of the Bright Spear comes to the Rising Moon and leaves Shandril daydreaming but also with a unique opportunity when the company's rogue is killed after drawing steal when caught stealing. She becomes a thief (pretty much the class) by quick wit, while not being a thief at heart. She also does not have any experience in such a role.


Storm Silverhand, one of the Seven Sisters, and Sharantyr of the Knights of Myth Drannor, both of Shadowdale make an appearance. Jhessail Silvertree of Shadowdale and Merith Strongbow do too, both Knights of Myth Drannor like Sharantyr. Also, Florin Falconhand, Illistyl Elventree and Lanseril Snowmantle also of the Knights of Myth Drannor and Elminster, Sage of Shadowdale. And Maurngrym, and Torm and more! I’ll stop. But suffice it to say there are many important Realms characters her that make cameos, it is an odd menagerie of people coming on stage and then exiting, but it’s not confusing, it’s not bad. Take it as you will.  


This is largely an introduction to the area of the Dalelands in the Heartlands of a Faerun, as we get Zhentarim and Cult of the Dragon, and even the Malagram, though this last one I’ve only seen in Greenwood novels like Cloak of Shadows. We also have Manshoon, a high ranking servant of the evil god Bane. So many, many characters. 


In some ways this seems like a D&D adventure, meaning this was played out around a table and novelized later. But Shandril really is the main character, it is her story and while some faces will come into the picture for short, intermediate or long periods of time, it’s hers at the end. 


One of the other characters is Narm, a young man apprenticed to Marimmar Mage most Magnificent, with an arrogant expedition to the forests around Myth Drannor that ends in devils. He may be a little fatalistic. 


It does get very quickly into the actions and it lasts throughout. I was afraid for the lives of the characters, this is Ed Greenwood, after all. 


Spellfire plays a prominent role, which is the raw energy of the weave, of which all spells get their energy. Those rare users of Spellfire can absorb energy from spells, making them almost immune to arcane attacks. These people can also use Spellfire to heal, fight, fly, etc. 


I thought the story might be different from later Greenwood, but it still has a fun but relatable story. It’s touching at times, and has the Greenwood flare of quick immolations and the Realms rather open sexual content.


“If it falls in thy power, let no creature die alone.”


Crown of Fire is book two and is also part of The Harpers series of novels, book 9 to be exact.

It takes place right after Spellfire and is dedicated to Jenny, Ed’s wife, so I’d like to express my condolences to Ed and his family and friends for her passing. 


It starts with Brand, a young shepherd in eastern Cormyr. We do get to see Eveningstar, which is welcome.


The Zhentarim take large part in the quest to Silverymoon. Malagrim are also out, which I remember from the Shadow of the Avatar series. Another showing of Realms characters like Torm, Mirt Elminster, Manshoon and such. Like the first book, more characters die, but they’re better established at this point to the emotional response is bigger. It’s one thing I love about Greenwood though, is his killing off of characters, he’s the opposite of Salvatore in that. 


This one has a big tone shift, the attitude went from thirsting for adventure being absolutely sick of it. It also deals with power and not letting that corrupt. 


There is an afterword by Greenwood for both versions, but they are different. The later one has a short section of story to explain some people thought a discrepancy, similar to the chapters added back in for the republication of Spellfire. The words of Ed are as lovely as always though, both of them. Overall I think the ending is quite good. Considering this was written several years after the first. The series was probably open ended before the third book, 


Hand of Fire was my least favorite, though it is not bad. There is much action and it has a solid conclusion, just with much filler beforehand. I’m sure people were wondering about Shandril’s whereabouts, since it had been years since book two had released and her Spellfire was still among the most powerful things in Faerun. 


Those are my individual thoughts! I quite enjoyed this one, and it is little wonder that Greenwood is one of my favorite authors. As is typical of his Realms novels, we get several cool tidbits of Realms lore, such as learning some of Illbrand of old Impiltur, Hesperdan, stained glass from Selgaunt; people and things are mentioned from Selgaunt on several occasions, so fans of Sembia or Selgaunt could probably find some use reading the novel or getting a digital version and searching it for these things. 


Overall, I found the series to be Good, and I am glad Rodger from Rodger's Reads recommended it to me.

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Monday, April 10, 2023

Review: In the Bleak Deepwinter by Lynn Abbey

"In the Bleak Deepwinter" is a short story tie-in to The Simbul's Gift, both by Lynn Abbey of Thieves' World fame. It was published in the December 1997 issue of Dragon Magazine, #242, and is found on pages 63-71 within, with art on page 62. 

Art by Susan Van Camp

The story is prefaced with:

A note from Holwof, archivist of Candlekeep, to his superior: We've finished cataloging the third shelf! Mehgrin found this bound in a volume of Urmlaspyr poetry. She believes it to be an unrecorded tale of the Simbul. After reading it, I'm inclined to agree. Deneir alone knows who first wrote it, but no one other than Alassra Shentrantra swears by breakfast foods!

The story is about a young Simbul, before the events of the novel, though released a month it. The title is a cool Realms spin on the Rossetti poem, but fits since the story is set in Deepwinter, the month officially called Hammer that is the equivalent to our January. At an inn owned by Caddo, and aptly named Caddo's, nothing is happening since it is the middle of a blizzard. The charterhouse sits lonely with Caddo and his dwarf help, Burr, on the borderland between the Lonely Moor and the Forgotten Forest. The year is not stated.

A guest with silver air fights through the storm to Caddo's, and it is of course none other than Alassra Shentrantra before she is the Simbul, Witch-Queen of Aglarond. This is actually implied, but never stated. The biggest hints is the note given above, and the endnote by whoever edited the story, for the character only names herself as Rekka.

This is a story of quests and geas. Abbey is so good at bringing the world to life, and since it is a world I already love, it's almost tearjerking. A magical cave to be conquered by might or magic, a spell to suffer through, spirits, a living relic of Netheril and more! It is certainly a thought provoking story, one I think I may need to revisit to understand more.

What is cool is that the charterhouse is two days southwest of Dekanter, a Netherese ruin that features in Abbey's only other Realms novel, The Nether Scroll, which would release in 2000. Maybe she already had the idea in her mind or was even writing it when this story was published. The story takes place partially below Waterdeep in a cave attached to no other, and in the Winterwood north of the Lake of Steam. 

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Friday, March 31, 2023

Movie Review: Honor Among Thieves

 Earlier this month I read two prequel novels for Honor Among Thieves, The Druid’s Call and The Road to Neverwinter. On the 29th I was able to attend an early screening of the movie’s release on the 31st. Overall, I was happy with the film. Here are my thoughts.

The movie starts far north of Ten Towns at a prison called Revel's End. Edgin and Holga were previously caught in a heist and so are prisoners. Their companions, Forge and Simon safely escaped, but the duo has not seen them for a couple years. Edgin's biggest regret is his absence from his daughter, Kira. We learn of Edgin's background and introduction to Holga as told in The Road to Neverwinter. It starts rather comic but epic and doesn't let up. It had me chuckling throughout the formation of the team for a new heist. 

The baddies are a certain betrayer and the Red Wizards of Thay, which seek to take over Neverwinter. This is an adventure fraught with peril for Simon the fledgling sorcerer, Doric the young tiefling druid, Holga an exile of the Uthgardt, and Edgin formally of the Harpers. There is much magic, great battles, dragons, a displacer beast, mimic, gelatinous cube, intellect devourers, undead and more! 

Seeing the world of Faerun brought to life, seeing Selune in the sky, the beautiful cityscape of Neverwinter, the Underdark, and hearing of places like Baldur's Gate and Waterdeep, is truly magical as a longtime fan. My wife, who is not familiar with D&D or the Realms, also really enjoyed it.

My few gripes lie in how Elminster is handled, which I am largely confused about so maybe I can suspend my dislike of what they did. I am glad he is somewhat present though. Also, the paladin's deity is never mentioned, which is a shame. There were a few things that did not work too well for me, such as Doric's character development and a scene resembling too much one from a Marvel movie. But overall it is exciting, funny, and in the end, there is honor among thieves.

My very initial thoughts right out of the theater are on YouTube. Check out all the details of Realms Lore and Easter eggs here: https://forgottenrealms.fandom.com/wiki/Forum:Honor_Among_Thieves_-_Easter_Egg_Hunt

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You can track my current progress here.

Monday, March 20, 2023

Winter Haul: New Books and Old

Out of the chill and frost comes green grass and warming rays of sunshine. Winter is ending and Spring is nigh, and I want to quickly go over my recent Forgotten Realms acquisitions. I collected very little in 2022, but with the reboot of this blog I have some more things to share.

First up are Dragon magazine issues 242, 245, 255. I already reviewed the story in issue 245, and the one in 242 is associated with The Simbul's Gift will follow soon.



I recently became acquainted with Christopher Rowe on the Whetstone Tavern S&S Discord, and while chatting I realized he had written a Realms novel I did not have. Sandstorm is one of those fourth edition standalone novels not connected to any loose series. This one deals with genasi and Calimshan, and my review will probably come out in a couple months.

Realms of the Deep is the accompanying anthology of stories connected to the Threat from the Sea trilogy. I have also read those books but not yet reviewed them. I will read this anthology along side the short story in Dragon 255, which also ties-in with the trilogy.

Mistress of the Night is a fun standalone that is part of the Priests series. It takes place in Sembia, and acts as a sequel to Black Wolf and a prequel to the Twilight War trilogy. It is very fun.

Also I found a few random books in my used bookstore browsing, and so I decided to pick up The Sorcerer, book 3 in the Return of the Archwizards trilogy by Denning; and The Spectral Blaze, book 3 in the difficult to find Brotherhood of the Griffon pentalogy by Richard Lee Byers.

My reviews are already up, since the movie will drop soon, but I also acquired the two movie novels, The Druid's Call and The Road to Neverwinter.

And finally I found some coloring pages associated with Dungeons & Dragons, many of them being related to the Forgotten Realms, such as the recruiting poster for the Flaming Fist that I have poorly colored for the Baldur's Gate: Descent into Avernus game I am playing in. It also comes with a oddly proportioned poster with art originally used for Ghosts of Dragonspear Castle, a D&D Next (proto-5e) adventure.

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You can track my current progress here.

Monday, March 13, 2023

Review: D&D Honor Among Thieves: The Road to Neverwinter

The Road to Neverwinter by Jaleigh Johnson is the adult prequel novel to the upcoming Honor Among Thieves movie. It was released at the end of February ahead of the movie's release at the end of March. It is a story of the origins of the party that are the protagonists in the movie. I’ve already reviewed The Druid’s Call, The YA prequel telling us of the tiefling druid, Doric. 

As opposed to Johnston, Johnson is a Forgotten Realms veteran, for example her Mistshore is a lovely tale of memory and revenge set in Waterdeep.


At the start of the story, Edgin is playing with his daughter, Kira, who shortly settles into bed and Edgin begins telling her a story of their past. It starts on the Sword Coast when he was recently a Harper agent. This framing narrative is cool and a great setup, we know Edgin will survive but we really knew that anyways, since he is the main protagonist. We also get some interludes back to the bedtime story.

Kira is a newborn babe, Edgin's wife is recently diseased and he left the Harpers as a result of her death. He lives in an unnamed village (at the start, that is) on the Sword Coast. Being part of the Harpers, he was once an entertainer, a bard, but now he’s just a single father, though part of the prologue seems to imply he has found a new partner and leaves some promise either for some potential romance in the novel or movie. Don't get your hopes up there.

He passes out at a tavern, and shortly meets the Uthgardt barbarian woman named Holga, of the Elk Tribe. She is similarly feeling lonesome. This is quite a unique start to a D&D adventure. A widower father and some barbarian meeting in tumultuous inner times but peaceful on the outside, in some sleepy village. These first couple chapters are also nine years before the rest of the story. 

Shortly in we get a story about the Zhentarim, which is more Realms stuff than The Druid’s Call had. Pendra is a pawn broker and has connections to the Black Network, which makes him a target for our protagonists. In the interveening nine years Edgin and Holga had made a living as thieves, a sort of odd Fafhrd and Gray Mouser, but Kira, as she gets older, joins the party. 

The party technically lives in Targos, one of the Ten Towns in Icewind Dale. It is not spoken of as being particularly cold early, nor is it named for the first few times, on so you could mistake it for a village nearer to Neverwinter. But the Trip and Shuffle tavern is mentioned and seen, which is cool.

Since Edgin is a bard and plays the lute, it would have been cool if it was a more Realms specific Yarting was used, but that is just me being picky. He does us his bardic talents some in this book, though it is not a great amount.

Eventually the party of the movie takes form; the trickster Forge Fitzwilliam plays cards, 3 Dragon Ante, with Edgin. With a name like Forge I’d think he would be a dwarf but he’s a human. In reality everyone is human with one exception

Simon Aumar, who has an inferiority complex is a fledgeling sorcerer that is related to Elminster. He comes in later and is a half-elf, making him the only non-human of the party.

The jokes are very recent movie faire, something like Marvel movies, I’d think they make you smile when seen on the big screen, I was waiting to laugh out loud. I'm not sure how affective they will be on a second watch. Potatoes are mentioned several times. 

The themes are largely about what makes someone a hero. This is connected to the father daughter relationship that I feel is very rare in fantasy. It's rather touching at times.

So as far as Realms lore goes, Johnson satisfies. We get things from 5e, like Icewind Dale, but also Neverwinter which has been ignored in 5e up until now but is probably my favorite place along the Sword Coast. 

This is the late 1490s. The novel ends a year before the movie, and we know Forge Fitzwilliam is the Lord of Neverwinter in that movie. I’m not sure what happened to Dagult Nevermeber. There are comics and maybe even the junior novelization answers some of the questions that arise between the end of this novel and the start of the movie. I am not sure I will read those, since I am largely concerned with the normal novels. Overall, The Road to Neverwinter satisfyingly sets up the characters of the movie in Good fashion. Paired with The Druid's Call, I don't think you could go wrong.

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You can track my current progress here.



Monday, March 6, 2023

Community Spotlight: The Sembian Revival by Longwinded One

This is first in a series of short articles I will be writing to showcase some of the great fan-made Forgotten Realms content out there. Considering I am a fan and the community here is rather small, I still find it is helpful to have some sort of camaraderie with other members in the Realms fandom.


So first and foremost, I want to highlight a fun podcast by the Longwinded One, website here (YouTube if you prefer). Specifically, the fourth season which is titled The Sembian Revival. It is a sort of audio drama about Sembia in 1491 DR, a sort of follow-up to the Erevis Cale novels, particularly the last one, The Godborn. It was released in short episodes, originally based off the events of a campaign played around a table before being messed with to create a story in podcast form. The whole thing can be listened to on platforoms where podcasts are hosted, such as Spotify and Apple Podcasts. Each episode can also be listened to on YouTube. There is a final episode, number 200, which is all of them combined to make a more than five-hour long experience somewhat like a short novel.

This is a story that will take you on a tour of Sembia and even some close locations like Battlerise, Cormyr. It is very well researched and put together. Fans of epic campaigns will not be disappointed. 

The one thing left out of the final episode are all the interviews the host, Jared, was able to put together throughout, including talking with Realms names like Ed Greenwood, Philip Athans, Richard Lee Byers, Dave Gross, John Pruden and Clayton Emery. There are also interviews with the cast, so you can get to know them. Of all the content I have watched in recent years, this just might be the most underrated. Almost no one knows about this show, and I think many Realms fans would enjoy it considering the dearth of novels and other lore heavy materials today.

I know that there was a follow up campaign in Cormyr, and maybe someday we will get a similar audio drama in podcast form going over those events. I would be ecstatic if that happens, but for now, go and check out The Sembian Revival from Longwinded One.

It is also worth noting, that it was my conversations with Jared that led to this blog being created. I was reading many Forgotten Realms novels as I was rocking my newborn daughter and in conversation with him on Twitter. That was almost three years ago, to the day, I created this blog.

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Friday, March 3, 2023

Review: D&D Honor Among Thieves: The Druid’s Call

The upcoming Dungeons & Dragons movie, Honor Among Thieves, has giving us a blessing, though whether it is from Tymora or Beshaba, I think you will have to decide. It was 2016 since we last got a novel in the Realms besides Drizzt. It is nice to be back in the Realms, but is it utilized to its full potential?

If you would like, there is a video version of my review found here.



The Druid's Call is a young adult novel telling us the prequel of the druid Doric who in the movie is played by actress Sophia Lillis. It is written by E.K. Johnston, a newbie to writing in the Realms.


Doric is a tiefling, a mortal with infernal blood. She was orphaned because of her obvious nonhuman traits, horns and a tail, and grew up in Neverwinter Wood. There she was raised by the wood elves. Her backstory is actually a bit more tragic, and this is told to us in special sections of flashback marked with different paper in the physical version.


Doric is not naturally built for the wood like her adoptive kin. She can’t seem to hunt for the life of her, even with her training as a ranger, but she gets an opportunity to prove herself when her and her friend Torrieth go to check out a disturbance. It turns out to be loggers and they encounter a bear who has gone without food because of these loggers. Doric has an interesting interaction her, one that leads her to becoming more in tune with the nature around her. 


In the trailer Doric appears shape-changed, called wildshape, as an Owlbear. I felt this novel satisfyingly answers as to why that is possible, but some will likely feel it does not. For those curious, the other movie prequel novel, The Road to Neverwinter by Jaleigh Johnson is a more direct prequel of the party of adventurers led by Chris Pines character.


In The Druid's Call character group is Doric, Torrieth, and Deverel. Toriath is good at everything and popular. Deverel is very optimistic and good hearted, even giving Doric credit where others would see an obvious failure. 


Later there is even a character that uses 3rd person singular pronouns as they/them. I think that’s the first time I’ve seen that in a novel. 


This is a D&D adventure and this one takes us south to Ardeep Forest near Waterdeep and involves the Emerald Enclave, not surprising based off its general status in 5e. We get a ton of races of characters, more than you normally get in Forgotten Realms novels, probably because the Realms have gotten a lot more colorful since 4e. 


The verdict for the Realms is that it doesn’t push a lot of boundaries for the Realms, no great amounts of lore utilized, but it was nice to be in the Realms again. Sadly, if you changed the place names around this could easily be set in any other generic fantasy world. I realize this is partially due to it being a young adult novel, but more likely it is because Wizards wants to sell you D&D, not Forgotten Realms. This comes as no surprise, as the Realms has been mistreated in 5e so far. I do not blame Johnston for this.


If you would like a YA novel that uses the Realms phenomenal ally and also happens to be in and around Neverwinter, try Brimstone Angels by Erin M. Evans.


Oh, and Simon who is another character in the movie appears in this book too. He is apparently a decedent of Elminster

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